![]() Smashing zombie skulls in is fun on its own, but State of Decay is so much more. It’s an admirable effort, but returning players will notice that plenty of previously existing issues from the game’s past iteration have stumbled through to this new bundle. The Year-One Survival Edition takes everything that’s been released so far and adds a bit of visual polish and other tweaks for Xbox One and PC. It remained far from flawless, however, and you had to look past a host of technical issues to see the gem at its core. Undead Labs addressed initial concerns with the game’s poorly documented community management, added the ability to store items in a vehicle’s trunk, created a dedicated survival mode, released a new map and campaign, and squashed a variety of annoying bugs. I enjoyed the original 2013 game in its rough launch form, and I was happy to see it improve with each update and DLC pack. This is State of Decay, a game that succeeds in spite of itself. ![]() You’re searching for ammo when a zombie walks through a wall and bites you to death. Your car coasts into its parking spot, dented and smoking, but things are safe – for now. You make a beeline toward the creeps, splattering an entire group to bits with a perfectly timed e-brake turn. The zombie hordes are wandering too close to your shelter, and it’s time to act. You’re driving through a congested freeway, dodging abandoned cars and reanimated stragglers. Crashing through the gates to sanctuary, you gain a new appreciation for the sniper tower you just upgraded. Then the cracking of gunfire breaks through, and your rotten pursuers drop one by one. Your run slows to a jog, and then a slow trot as your stamina drains. You sprint toward home base with a train of zombies in tow.
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